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    Apple Shake Online Training Ecorptrainings in Hyderabad

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    Description for "Apple Shake Online Training Ecorptrainings in Hyderabad"

    Apple Shake Online Training Ecorptrainings in Hyderabad in India.

    Shake was an image compositing package used in the post-production industry. Shake was widely used in visual effects and digital compositing for film, video and commercials. Shake exposed its node graph architecture graphically. It enabled complex image processing sequences to be designed through the connection of effects "nodes" in a graphical workflow interface. This type of compositing interface allowed great flexibility, including the ability to modify the parameters of an earlier image processing step "in context" (while viewing the final composite). Many other compositing packages, such as Blender, eyeon Fusion, Nuke and Cineon, also used a similar node-based approach.

    Shake was available for Mac OS X and Linux. Support for Microsoft Windows and IRIX was discontinued in previous versions.On July 30, 2009, Apple discontinued Shake. No direct product replacement had been announced by Apple, but some features are now available in Final Cut Studio and Motion, such as the SmoothCam filter.

    Course Content
    Shake Interface
    A brief overview of Shake
    Adjusting the GUI windows
    Navigating the viewer, node view and curve editor
    Navigating menus and the Title bar
    Loading and saving Shake scripts
    Loading and saving images
    Changing node settings
    The Domain of Definition (DOD)
    The Time bar
    Previewing a composite with Flipbook
    Setting global parameters
    Working with Media
    The FileIn node
    Supported file formats
    Creating proxies
    Working with proxies
    Importing video footage
    Importing anamorphic footage
    Retiming footage
    Using the Node View
    Where the nodes are
    Node view features
    Adding and deleting nodes
    Connecting nodes
    Renaming, ignoring, and arranging nodes
    Making node groups
    The Node View shortcut menu
    4. Using the Time View
    Viewing nodes in Time View
    Adjusting clip timing
    Looping and holding clips and stills
    The Curve Editor
    Keyframe animation
    Using the Curve Editor
    Adjusting keyframes
    Working with curves
    Other Node Video Tabs
    The Color Picker
    The Pixel Analyzer
    The Console tab
    Rendering to Disk
    Using the FileOut node
    The Render Parameters window
    The Render Disk flipbook
    Command-line rendering
    Generating Images in Shake
    About generating images
    The image generating nodes
    Infinite Workspace
    Understanding Infinite Workspace
    Operations that preserve Infinite Workspace
    Operations that destroy Infinite Workspace
    Color correction
    Image Caching
    Understanding caching
    Adding cache nodes
    Cache commands
    Working with Masks
    Understanding masks
    Merging mask
    Working with masks
    Working with the Audio Panel
    Loading audio files
    Previewing and looping audio
    Playing audio with footage
    Slipping audio sync
    Extracting curves from audio files
    Exporting an audio mix
    Rotoscoping
    Using the RotoShape node
    Drawing and editing shapes
    Animating shapes
    Motion blur
    Linking shapes hierarchically
    Right-click pop-up menus
    Attaching motion trackers
    Painting
    Using the QuickPaint node
    Paint tools and brush controls
    Editing recorded paint strokes
    Animating paint strokes
    Modifying stroke parameters
    Color Correction Operations
    Understanding bit depth
    Understanding color space
    Concatenation
    Color controls in the Parameters tab
    Atomic color nodes
    Consolidated color nodes
    Color-correcting CGI
    Filters
    About filters
    The filter nodes
    Masking filter nodes
    Transformations
    The transform nodes
    3D transformations
    Concatenation of transformations
    On-screen transformation controls
    Cascading on-screen controls
    Creating motion blur
    The AutoAlign node
    Image Tracking
    About motion tracking
    The Tracker node
    The Stabilize node
    The MatchMove node
    The SmoothCam node
    Keying
    About keying
    The Keylight node
    The Primatte node
    Spill suppression
    The LumaKey and ChromaKey nodes
    2Compositing with the Layer Nodes
    The Over, KeyMix, and AddMix nodes
    Other compositing nodes
    Important layer nodes
    The MultiLayer node
    The MultiPlane node
    Warping and Morphing
    The Warp Tab node
    The Warper node
    The Morpher node
    Expressions and Scripting
    Linking parameters
    Working with expressions
    Creating local variables
    Signal generators
    Shake scripting
    Macros
    Installing macros
    Creating macros
    Creating macros in depth

     

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