| Courses Animation / Graphic Designing | Locality Mulund |
3ds max Training
contact
09967528940
Autodesk 3ds Max Course Outline
Getting Started
Touring the 3ds Max User Interface
View Ports
Orthographic
Perspective
Command Panel
Creating and Simple Objects
Transform Tools
Transform Base Point
Align
Cloning Objects
Other Transforms
Working with Scene Files
Applying Modifiers
Modeling
Learning Low Poly Modeling Basics
Creating and Editing Shapes
Using 2D Shapes to Build 3D Objects
Using Compound Objects
Exploring Various Modeling Techniques
Compound Objects
Booleans
ProBoolean Operations
Lofts
Scatter Tool
Animation
Learning General Principles
Working with Keyframes
Animating Different Types of Objects
Working with the Track View Editor
Working with Object Hierarchies
Practicing Basic Animation
Materials and Mapping
Creating Materials
Working with the Material Editor
Differentiating Between Materials and Textures
Using Maps
Creating and Applying Materials and Textures
Rendering
Creating and Positioning Cameras
Learning about Camera Parameters and Concepts
Animating Cameras
Understanding and Creating Ambient Light
Using Standard Lights
Adjusting Shadow Parameters
Adding Secondary Lights
Achieving Convincing CG Lighting with Global Illumination
Setting up Scenes and Saving Renders
Using Rendering Tools Efficiently
Recording Different Scene States
Rendering Scenes using Batch Render
Completing a Project
contact
09967528940