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    C++ Training course in Boring Road

    Courses
    Animation / Graphic Designing / Embedded Systems / Software Training
    Locality
    Boring Road
     
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    Description for "C++ Training course in Boring Road"

    About C++ Training
    C++ is general Purpose Programming language which supports Object Oriented Concepts. Generally C++ is a Super Set of C Language Every C application can be upgraded in C++ with Object Oriented Concepts There are many application like Operating Systems.
    Unix, Windows, Linux, NoCrysis Warhead and Other Coolgames, No Photoshop, No FireFox, No VLC, No FL Studio, No Playstation, No XBOX and the list continues . 90% of the applications in the world are written in C and C++.
    C++ Training Course Objective
    The main objective student can able to implement the applications can develop the Programs with classes and objects. The developed application of C can change into with classes and can add all the object Oriented Concepts. Developing in C++ the application is more optimized and efficient than C.
    C++ Training Course Duration
    Normal Track 45 Working days, daily one and half hours.
    Fast Track 35 Working days, daily two hours.
    C++ Training Course Overview
    Basic In C++
    Programming Methods
    Object Oriented Programming
    Introduction to C++
    Variables, Datatypes, Operators
    Reference Operator
    Scope (: :) Resolution Operators
    New Structure of a C++ Program
    Control Structures
    Conditional if, if else, Nested if else, Switch Case
    Loops While, do While, For, Nested Loops
    Jump Goto, Continue & Break
    Functions
    Introduction a Function
    Defening a Function
    Prototypes
    Actual and Formal Arguments
    Parameter Passing Techniques
    Call by Value
    Call by Reference
    Call by Pointer
    Default Arguments
    Function Overloading
    Inline Functions
    Oops Concepts
    Encapsulation
    Abstraction
    Polymorphism
    Static Binding
    Dynamic Binding
    Inheritance
    Message Passing
    Class
    Object
    Classes and Objects
    Class Declaration
    Access Member and Member Functions
    Creating Objects
    Differences between Class and Structure
    Objects as arguments
    Returning Objects
    Static Members
    Friend Functions
    Friend Classes
    Constructors and Destructors
    Introduction
    Defining Constructor
    Comparing Constructor Member Function
    Default Constructor
    Argument Constructor
    Copy Constructor
    Constructor Overloading
    Default Argument in Constructor
    Destructor
    Defining Destructor
    Operator Overloading
    Need of Overloading
    Defining Operator Overloaded Function
    Operator Overloading Rules
    Overloading Unary Operators
    Overloading Unary Operators using Friend
    Overloading Binary Operators
    Overloading Binary Operators using Friend
    Overloading Other Operators
    Inheritance
    Introduction
    Types of Inheritance
    Single Level Inheritance
    Multilevel Inheritance
    Multiple Inheritance
    Hybrid Inheritance
    Hierarchical Inheritance
    Base Class
    Derived Class
    Inheritance Scope
    Protected Members
    Virtual Base Class
    Virtual Destructors
    Advanced Class Concepts
    Container Class & Contained Class
    Local Classes
    Inheritance v/s Containership
    Polymorphism and Virtual Functions
    Type Polymorphism
    Dynamic Binding
    Function Overriding
    Difference between Function Overloading and Overriding
    Need of Virtual Functions
    Pure Virtual Functions
    Templates
    Need of Template
    Defining Template
    Function Templates
    Class Templates
    Exception Handling
    What is Exception?
    Need of Handling Exceptions
    Types Of Exceptions
    Exception Handling Mechanism
    Streams
    Hierarchy of I/O Streams
    Istream Class Functions
    Ostream Class Functions
    IOS Class Functions
    Manipulators
    Files
    Hierarchy of File Streams
    Opening a File
    File Opening Modes
    Sequential Access Files
    Random Access Files
    Command Line Arguments
    Graphics
    Introduction to Graphic
    Initializing Graphic
    Graphic Drivers & Modes
    Graphic Functions
    Data structures
    Introduction
    Stacks using Arrays
    Stacks using Linked List
    Queues using Arrays
    Queues using Linked List
    Circular Queues
    De-Queues
    Single Linked List
    Circular Linked List
    Doubly Linked List
    Infix, Prefix and Postfix Expressions
    Trees
    Binary Trees
    Binary Search Trees
    Directed Graphs, Undirected Graphs
    Searching Methods BFS, DFS
    Searching Techniques Linear, Binary
    Sorting Techniques Bubble, Insertion
    Selection, Quick, Heap and Merge
    For More Details
    Call:-9386582225/9905428111
    Website:-www.sanavsoftware.com
    Address:-Verma Centre 1st Floor (115) Boring Road Patna 800001

     
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