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    HTML5,CSS3 & JQURY training in Hinjewadi pimpri chinchwad

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    Software Training / Animation / Graphic Designing
    Locality
    Aundh
     
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    Description for "HTML5,CSS3 & JQURY training in Hinjewadi pimpri chinchwad"

    Introduction Core java

    How to install java and about Java Environment Variables
    Programming language Types and Paradigms.
    Why Java ?
    Java Designing Goal.
    Features of Java Language.
    JVM Architecture –The heart of Java

    Naming Conventions and Datatypes

    Naming conventions
    Variables, Keywords, identifiers
    Data types in Java

    Operators in Java

    Arithematic operators
    Relational Operators
    inc/dec Operators
    Assignment Operators
    Logical Operators
    Ternary Operators
    instence of Operators

    Control Statements and Input/Output

    if...else
    do..while
    while
    for Loop
    Nested for
    for-each
    break and continue
    Accepting a single char from keyboard
    Accepting an integer from keyboard
    Accepting a float value from keyboard
    Accepting a string from keyboard

    Language Fundamentals

    The Java Environment:
    Java Program Development
    Java Source File Structure
    Compilation
    Executions.
    Basic Language Elements:
    Lexical Tokens, Identifiers
    Keywords, Literals, Comments
    Primitive Datatypes, Operators
    Assignments.

    Object Oriented Programming

    Class Fundamentals.
    Object & Object reference.
    Object Life time & Garbage Collection.
    Constructor & initialization code block.
    Access Control, Modifiers, methods
    Abstract Class & Interfaces
    Defining Methods, Argument Passing Mechanism
    Method Overloading, Recursion.
    Dealing with Static Members. Finalize() Method.
    Native Method. Use of “this “ reference.
    Use of Modifiers with Classes & Methods.
    Cloning Objects, shallow and deep cloning
    Generic Class Types

    Relationship Between Objects

    Relating Object using Reference
    Inner Class
    Anonymous Inner Class

    Extending Classes and Inheritance

    Use and Benefits of Inheritance in OOP
    Types of Inheritance in Java
    Inheriting Data Members and Methods
    Role of Constructors in inheritance
    Overriding Super Class Methods.
    Use of “super”.
    Polymorphism in inheritance.
    Type Compatibility and Conversion
    Implementing interfaces.

    Package

    Organizing Classes and Interfaces in Packages.
    Package as Access Protection
    Defining Package.
    CLASSPATH Setting for Packages.
    Making JAR Files for Library Packages
    Import and Static Import ,Naming Convention For Packages

    Exception Handling

    The Idea behind Exception
    Exceptions & Errors
    Types of Exception
    Use of try, catch, finally, throw, throws in Exception Handling.
    In-built and User Defined Exceptions
    Checked and Un-Checked Exceptions

    Array & String

    Defining an Array
    Initializing & Accessing Array
    Multi –Dimensional Array
    Operation on String
    Mutable & Immutable String
    Tokenizing a String
    Creating Strings using String Buffer

    Thread

    Understanding Threads
    Needs of Multi-Threaded Programming.
    Thread Life-Cycle
    Thread Priorities
    Synchronizing Threads
    Inter Communication of Threads

    Applet

    Applet & Application
    Applet Architecture.
    Parameters to Applet

    A Collection of Useful Classes

    Utility Methods for Arrays
    Date & Times
    Using Scanner

    Input/Output Operation in Java(java.io Package)

    Streams and the new I/O Capabilities
    Understanding Streams
    The Classes for Input and Output
    The Standard Streams
    Working with File Object
    File I/O Basics
    Reading and Writing to Files
    Buffer and Buffer Management
    Read/Write Operations with File Channel

    Networking Programming

    Networking Basics
    Client-Server Architecture
    Socket Overview
    Networking Classes and Interfaces
    Network Protocols
    Developing Networking Applications in Java

    Java Utilities (java.util Package) The Collection Framework

    Collections of Objects
    Collection Types
    Sets
    Sequence
    Map
    Understanding Hashing
    Use of ArrayList & Vector

    GUI Programming Designing Graphical User Interfaces in Java Using Swings

    Basics of Components
    Using Containers
    Layout Managers
    AWT Components
    Adding a Menu to Window
    Extending GUI Features Using Swing Components

    Event Handling using AWT

    Basics of Components
    Event-Driven Programming in Java
    Event- Handling Process
    Event-Handling Mechanism
    Event Classes
    Event Sources
    Event Listeners

    New Features JAVASE 6 & J2SE 5.0

    Generics
    Enhanced for loop(for each loop)
    Auto boxing/Unboxing
    Types of enums
    Static import
    Collection Framework
    Reflection API
    Application Development on Eclipse

     

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